Smashed
Good concept, passable art, fitting music, but...
The buildings are curved. There is no way to tell where the corners are, unless you want to knock yourself out cold by ramming into the walls constantly. It could have been fun, but in the end I was left wishing for more.
I think a good game could come out of this if you re-released it with a different map. You know, one that let you see where you where going.